Character Design: Digital Fun

CharacterDesign-PracticeClass

It’s been a while since my last post (a sudden surge at work + Easter will do that…)! Started two new courses at Syn Studio this semester; 3D Fundamentals & Character Design. Both are purely digital-based, so expect more of that medium from now on. Nothing much to show 3D-wise for the time being, but here are a couple of quick concepts I created during my character design class. The above started off as an ‘astronaut’, evolved into an alien, then finally took a turn for the… um… aquatic monstrosity, I guess. I experimented with the posterize effect at somepoint, hence the blocky shapes.

CharacterDesign-CrystalGoblin

For lack of a better name, here’s a ‘Crystal Goblin’, hunched over due to the weight he(it?) carries and the heaviness of its crystal footsteps. The design is a bit messy and could definitely use some polishing, but this is what I got done in class.

Thanks for looking, have yourselves a merry little day! :)

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