Character Design: Final Project

Well hello there! Been a while, hasn’t it? I’ve been meaning to post this particular project for a good while now, but caught the summer bug (you know, that one where you just have to spend your entire free time outdoors?). Excuses aside, here’s today’s feature: The Atlantis Project. Essentially, we had to come up with three character designs for a video game set in the world of the technologically advanced Atlantis, a doomed floating city set in the age of antiquity. We were to design a Hero, Love Interest, and Villain, along with a brief paragraph for each to present our concepts. These are my designs:

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Mini Moleskin: Gesture Fest

Moleskin - gesture drawing 1

So there are times throughout the day that I find myself with nothing to do… It is at that point that I pull out my pocket-sized moleskin sketchbook and whatever pen I can find (I generally have a Pigma Micron on me at all times, but recently discovered Faber-Castell’s Pitt Artist pens… so smooth!), doodling whatever comes to mind. At the moment I’m focusing on my gesture drawing; for which the little pad ‘n pen is fantastic!
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Advanced Anatomy: Inkwashing Finale

Anatomy-inkwash3

Yesterday marked the last day of my Advanced Anatomy class at Syn Studio Art School. We started off with quick warm up poses, but soon moved on to another ink wash session! I think I’ve improved, if only a tad, at this technique, and I hope to do more… because it’s really, really fun. The above was our longest pose, at about 30 mins (including a preliminary pencil sketch). Clearly I need to work on my hand technique. Check below for more!
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